One can find online video tutorials, training workshops, and courses available online for both engines. (This is not the case, however, in Cocos Creator).Ĭocos2d-x has an extensive library of learning materials, but they are a bit chaotic because the library is collected and organized by the community. In Cocos2d-x the situation is more complex because there are not many in-built design features, and to integrate elements, such as character models and textures in a game the use of C++ code is nearly obligatory. In terms of the program’s intuitiveness, Unity seems to be a winner, because it has an in-built design environment. Accessibility of learning materials providing an in-detail explanation of both basic and advanced functions.Intuitiveness of the program’s design, which makes many functions self-explanatory and doesn’t require additional learning.ComplexityĪny framework’s complexity mainly depends on two aspects: Multiple toolkits for VR/AR integration in games.īoth game engines have sufficient capacities for the production of small-sized, indie games to large projects.Render pipelines both for high-fidelity high-quality titles and high-performative, quick-to-build games.Tools for deployment directly to Nintendo Switch and other consoles.Unity is a high-class tool, and its functionality allows you to do almost anything gamedev-related. Cocos Creator is great for quick prototyping and is also open-source. Its “package alternative,” Cocos Creator, is a rich gamedev tool that introduces an animation system and more comprehensive 3D support, though Cocos frameworks have usually been focused on 2d. It’s easy to integrate audio with it, integrate physics, edit the animation, etc. The functionality of Cocos2d-x’ s newest version includes GUI, which is a change from its previous code-based approach to game development. Both the engines have good support and are steadily updated. There are a lot of features available on both platforms. Let’s cover more details related to some of those factors. So, what engine - Cocos 2d or Unity - is the most suitable for your purposes? Let’s See the Unity vs Cocos2d-x Comparison Games like Pokemon Go and Among Us were created with Unity, and DeepMind uses the engine to train its AI. Launched in 2005, it continues expanding what it can do, covering tools for building titles for mixed reality, large industrial apps, and games for multiple platforms including consoles. Unity is The Game Engine, it’s the most popular tool for creating games in the world. Offers Unity Multiplayer for building multiplayer games.Provides additional features for game monetization, analytics, and advertising.Offers advanced rendering and graphic tools that are integrated into the engine.Unity is a proprietary game development engine that is monetized through freemium. Geographically, it’s quite popular in China. Shadow Fight 2 and Strongest Demon Fighter were built with Cocos2d-x. Runs on C++, but there are tools to build with JavaScript and Lua.Ĭocos2d-x heavily relies on coding and is focused on the mobile games market, but with the latest versions, it’s extending its functionality towards PC games and 3D graphics.Allows creating small-sized, 2-10MB games.The first version of Cocos2D was created in 2008. Do you know that 3D graphics-based Unity was actually released just three years earlier than Cocos2D - and right now, it’s one of the most popular toolkits for video game development? Let’s figure out which one of them is better to develop games.
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